6. Character Management
Character Creation Guide
Your Avatar constitute the heart and soul of our roleplay They are the singular element of our role-play upon which all of our story arc is based sometimes. Avatars on Gallant come in one of three variations: primary characters, secondary characters, and redshirt characters.
Primary characters are the main characters aboard the ship. They're apart of the main story arc and role-play. Secondary characters are often referred to as PNPCs. They can be found serving below decks as supplementary crew, and even as assistant department heads in certain situations. These characters help fill out the crew manifest and bring it to life by offering additional roleplay opportunities for those who desire. Redshirt characters are disposable NPCs who can be used by any avatar to fill a needed role on the game. More often than not, they die during away missions as is Star Trek tradition. But not here. There are roles that are meant for a design reason and might not get used again for awhile
Whether you're looking to create a primary, secondary or redshirt character, this guide will provide a framework to be used and referenced during the process. There are many ways to go about creating a new character and none of them are incorrect. The advice below is the culmination of decades of role-playing experience from players and game masters alike. Prospective players should read through the entirety of this page before submitting a character application
BASIC INFO
The first step is to define your character as realistically as possible. To do this, you will need to choose their name, age, species, and gender. These are the basic foundations for any RPG character and will help to shape their creation. Many of these choices will directly impact the role of your character on the game. For example, your character's age will help determine their starting rank. An officer character who is only 22-25 years old will most likely be an ensign whereas an enlisted character the same age may hold an NCO rank of petty officer. No character except the commanding officer and first officer may start at a rank above lieutenant junior grade.
Your choice of character species is also very important, especially within the Star Trek universe. Different species have different physical and psychological strengths and weaknesses. For example, Klingons (for the most part) are a warrior race, large and strong in statue with redundant internal organs. They excel at combat, both ground and space, however they have volatile tempers and are generally considered arrogant and confrontational. Conversely, Vulcans are also physically strong yet are much more passive and rely on their mental discipline (logic) to guide them throughout their lives. All of the different alpha canon Federation member species are acceptable for selection.
If you choose your character outside the foundation Star Trek universe follow same character rules and define your character as realistically as possible to make sense. Star Trek universe is about exploring new civilization and new worlds.
CUSTOM SPECIES AND HYBRIDS
Official Star Trek lore is filled with a plethora of different playable species. Each one possesses distinct traits and offers a unique style of roleplay . However, we recognize that players will not always feel comfortable playing established species or may want to explore their creativity by creating a custom species. Gallant allows for the addition of custom species to our roleplay group, within moderation. Custom species must be plausible, thoroughly researched, and contain detailed physiological, cultural and historical information. All custom species must be approved by Admiral and Senior Staff and will undergo a formal review before being accepted to the roleplay . It is usually much easier to play an established species than to create an entirely new one; we recommend only advanced role-players pursue this endeavor.
Hybrid characters are those which are a mix of two species. Examples include Spock, Deanna Troi and B'Elanna Torres. Medical science has made great strides in the 24th Century but such occurrences are often rare and problematic, especially where multiple hybridization is involved. Hybrid characters should be created sparingly and be of a reasonable and believable nature.
To preserve the integrity of the Star Trek theme, the following restrictions are in place:
- Only one hybrid or custom species character per avatar player.
- Any hybrid or custom species character must be a primary character.
- (group frowns apron multi alt avatar player) - please see approval from Command Staff
NON-PLAYABLE SPECIES
Some alien races are not suitable for full-time inclusion within our roleplay . These races might have extraordinary abilities, be from a government hostile to the Federation, or come from outside of Star Trek lore. Plausibility is a key component of our roleplay therefore the following races and species categories are prohibited from play except in episodic-specific circumstances:
- Genetically enhanced species
- Non-corporeal entities
- Omnipotent species
- Species from non-Star Trek fandoms
PLEASE NOTE : Japanese animation-style avatars, characters and storylines are prohibited. We wish to preserve the canon Star Trek theme of our role-play and do not believe the anime fandom is compatible with our own.